LONDON & AMSTERDAM – January 29, 2018: The European market for VR, AR and MR is competing with those in the US and Asia, according to a new report by VR Intelligence and SuperData.
With the help of industry experts from Epic, KLM and nDreams, the free report explores the biggest opportunities for driving mass adoption on the content, across consumer and enterprise.
The white paper features:
- Front line insight from senior leaders @ Unreal Engine, KLM and nDreams + brand new data from SuperData
- Exclusive details on growing and emerging projects in the European market
- The reasons businesses are (or are not) focusing on the European market
- Details on which leading companies are driving the European market and why they are ahead
Jasmine Kees, Project Director at VR Intelligence, said, “With this report, we’ve tried to give both a quantitative and qualitative overview of the European VR, AR and MR market. It’s encouraging to see these figures from SuperData, particularly when backed up with such positive words from Epic, KLM and nDreams, gearing us up nicely for VRX Europe in Amsterdam this May”
The white paper can be downloaded for free from here: http://bit.ly/2nt3rB3
For more on VRX Europe 2018 (Amsterdam, May 17-18): http://events.vr-intelligence.com/europe/
About VRX and VR Intelligence
VR Intelligence is the world’s leading network of senior level decision makers in VR, AR and MR, brought together at the annual VRX event series; this year in Amsterdam (VRX Europe, May 17-18), Boston (Immersive Enterprise, June 26-27) and San Francisco (VRX 2018, December 7-8). The company’s year-round dialogue with the industry’s biggest tech innovators and forward-thinking strategists, allows us to produce market leading events, share insights from industry thought leaders, facilitate game-changing business connections and play our part in pushing the industry to its full potential.
The VRX event series launched in 2015 and focuses on strategic business and tech opportunities as VR, AR and MR takes hold in gaming, consumer entertainment and enterprise.